SolidWorks is a powerful mid-to-high-end CAD software. Its convenience is the biggest feature. Especially since the SolidWorks2001 built-in animator plug-in, SolidWorks has always been easy to use style, it can easily generate demonstration animation of engineering institutions. The original design of the rigid design was moved, and the function display of the product was realized in the simplest way, which enhanced the competitiveness of the product and the affinity with the customer. If you don't do it, you can't let everyone fully appreciate the charm of animator. Let me bring you an animation and experience the convenience of animator.
In order to use the animator in SolidWorks, you must manually start it. By default, the system does not start the animator at startup. Here's how: Go to Tools -- Plugins -- tick the checkbox in front of the animator and click OK. The animator toolbar will appear on the screen. So we start the animator and it will start with SolidWorks later.
The first part of the animator toolbar is the animation setting tool, which is used to set the path to complete the animation. The second part is the animation playback control tool. The principle is similar to that of the home DVD player. The third part is the recording animation part, which can render the animation. Into the image file, and finally the screen capture section. In addition, the functions corresponding to all the buttons on the toolbar can also be found in the animator menu at the top of the screen.
The animator provides an animation wizard that makes it easy to create model rotations and exploded view animations. Click the Animation Wizard button on the toolbar, and the "Select Animation Type" dialog box appears. Just follow the computer prompts and help, you can easily generate rotation and explosion animations. I won't elaborate on it. The help file is more than me. detailed.
The above animation process is very simple, but can not meet the complex path animation requirements, which requires you to set the path point to the part to accurately implement the path animation. Let's talk about what is path animation. Path animation means that the part moves along the path specified by the designer. The change of the part path is realized by the path point. This is similar to the key frame of 3D animation software such as 3Dmax. For a simple example, A ball bounces from the sky, this process requires two key frames (path points), the first is the ball landing moment, the other is the highest point after the ball bounces, set these two key frames (path Point), the trajectory of the ball in between is calculated by computer. In SolidWorks, the path point is the turning point of the part changing from one motion state to another. The motion state here is generalized, including the motion type. Extreme position, speed and more. Having said so much theory, let's take a look at it.
This assembly file is a robot with wheels running on the track. We want to make a robot slide from one end of the track to the other, while the robot arm is animated. This animation includes the movement, rotation and scrolling of the part. The entire function of the animator is used, and some other functions of SolidWorks are also used (not detailed in this article). Another point to note is that the correct implementation of the animation has a general premise that the correct fit relationship must be set for the assembly. Otherwise, there will be a lot of trouble when setting up the animation. For example, a fully defined part cannot Being moved.
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